Rift Dice Calculator

A DiceHate Interactive Tools Module

Section 1 – End Phase Roll

Resolve all Exhausted Rift Dice at the end of the turn.

End Phase Results

Most Likely Pool After End Phase: –
(Single most probable combination of Exhausted / Active / Surging)

Average Active + Surging Dice Gained: –

Chance All Dice Remain Exhausted: –

Chance of At Least One Surging: –

Expected Exhausted Dice Returning to the Bag: –

Section 2 – When a Rift Die Is Resolved

Used when a Rift Die is drawn from the Order Dice Bag, or when a Rift Unit activates without a Rift Die assigned.

Single Rift Die Results

Chance of Exhausted: –

Chance of Active: –

Chance of Surging: –

Chance of Active or Surging: –