Rift Dice Calculator
A DiceHate Interactive Tools Module
Section 1 – End Phase Roll
Resolve all Exhausted Rift Dice at the end of the turn.
End Phase Results
Most Likely Pool After End Phase:
–
(Single most probable combination of Exhausted / Active / Surging)
Average Active + Surging Dice Gained: –
Chance All Dice Remain Exhausted: –
Chance of At Least One Surging: –
Expected Exhausted Dice Returning to the Bag: –
Section 2 – When a Rift Die Is Resolved
Used when a Rift Die is drawn from the Order Dice Bag, or when a Rift Unit activates without a Rift Die assigned.
Single Rift Die Results
Chance of Exhausted: –
Chance of Active: –
Chance of Surging: –
Chance of Active or Surging: –