In Part 2 of our look at GW Contrast Paints, we looked at using them on the WizKids PrePrimed Models, and for this one, we are going to be looking at using them to supplement a more traditional painting style.Continue reading “Games Workshop Contrast Paints – Part 3”
In Part 1 of our look at GW’s Contrast Paint range, we gave our first impressions of the paints, and I said that I wanted to take a look at how they interacted with some other miniatures and show some fun ways of using them.
Hopefully, we start that in Part 2!
Continue reading “Games Workshop Contrast Paints – Part 2”
But Math does run the universe, and therefore, the Underhive…
Before I get up to speed on my (slightly larger than I realized…) Zone Mortalis scenery project, I thought I’d just finish up a few more ‘add-on’ pieces for my Sector Mechanicus stuff.
Continue reading “Math is not your friend…”
Everything Old Is New Again…Also, Everything New Is…New, Still…
I have a lot of great memories of the original Necromunda cardboard scenery but also a burning desire to produce the greatest hive city ever known on the tabletop. Lucky (?) for me, there have never been so many quality science fiction scenery kits on the market as there are now…
Continue reading “CRUSTY BRUSHES: Necromunda Nostalgia Part 2”
Marketed as “an incredibly powerful paint range” that will allow you to “accomplish some remarkable effects” Games Workshop launched the Contrast Paint Range almost a year ago, so it’s about time we started writing up our feedback after trying the paints in a few different ways.
Continue reading “Game Workshop Contrast Paints – Part 1”